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Wednesday, September 21, 2011

Ederon – The Card Game That Can, But Struggling To Get Uphill




I am a fan of card games. I love the social aspect behind them, even if it means exposing myself to a bunch of douchebags in the process (and BOY does it seem like I find them). I think of them as the RPG minus the tedium of the grind, though that is usually replaced with the money cards that are worth over 9000 dollars that you absolutely need to win, or you might as well not play. The online card game attracted me for a few reasons. One (provided the community is active and there are at least 500 or more people on at one time) you always got someone to play with around your level, two no cards cluttering up your room like an atom bomb hit it, three, trading could be done in a matter of seconds from anywhere in the world and finally, cards can be buffed/nerffed remotely to address serious issues.

The first online card game I played was Alteil, and those of you who read my blog frequently know how that game sat with me. Will Ederon be different? You’ll find out right…about…now.

Gameplay: The first thing to note this is a browser based game, so don’t worry about having to load up your computer with more programs. All players start off with 20 Life. To win you either have to reduce the foes life to 0 or your opponent has to draw a card, but can’t. The very first turn will be spent playing your class card. There are 8 classes in total and you can only play cards that correspond to the class (of course there are some cards that anyone can play). There are several kinds of cards besides the Class one and this list is courtesy of the main site (which will be linked to at the end of the review for those new here).



This game has no resource system. You just play all the cards when it’s allowed. These cards, once played end the phase you’re on, but some effects prevent the turn from ending then and there and those cards will be critical to your success if you decide to get into higher tier play, or just to avoid getting squashed like an ant (and squashed you shall be). The main site also has a tutorial video, and since they went through the trouble making it, I might as well show you it (also because I feel like they could explain it better, and first hand examples might be easier to grasp).



Now that we got how to play out of the way, I’ll head to another aspect, something that truly troubles me about the game.

Small Community: when I log in, I’m lucky if I see at least 50 people on at one time.  This reminds me of Alteil, and that’s in a bad way (except at times they struggle breaking 30). Anyone who really likes this game will probably go into two schools of thought. Either they’ll spend, get new cards and try to keep up regardless of size, or they won’t spend due to the game lacking in a fairly wide range of players. I would fit in the second school of thinking. Spending money just to get spanked (Alteil when I was stupid enough to back Refess) repeatedly because some people got more money and or more experience than you is a rather demoralizing experience. You can play for fun though to spare your RP, but you got to directly challenge or be challenged. The way they have ratting matches to be sought out is a nice one, either you can seek for someone around your level or far beyond it if you feel lucky but it feels wasted with the size of the community as is. In fact the message boards don’t seem to have a bunch of people on at once.

This problem can be fixed with time. They have a Facebook page, so this should help with getting some hype started but as of now, since it has 80 likes, its needs a real kickstart.

Features: The game has achievements and titles from said achievements. They also give you Gold for obtaining them. Of course some are worth more than others. It seems that the only other way to gain Gold is to battle other players in Ranked matches AND WIN when you have a Golden Feather which can be purchased with Gems, which you can get from buying with Gold (as of this moment you cannot turn Gems into Gold), and that only gives you 5 Gold a win. So it’s highly modest and grindy. If you can win Gold by playing against others without the Feather the amount was so small I hardly noticed it.

There is trading in the game. The Auction House is a rather misleading name since you can only offer cards for cards in there and the only singles you can buy from the game are the bids the staff sets up in the Shopping tab. LAME! Speaking of trading, you need to buy a Trader’s Contract in order to trade cards with other people. It’s about 300 Gold, so it’s cheap to get, more than likely a way to prevent people from opening up multiple accounts to trade off cards to their main. It costs about $5 to get a key, which will allow you to sell (to the system) cards in your deck and to trade them in the Auction House.

Speaking of decks, the system does allow you to restart with another deck in because you hate the one you picked. Keep in mind you’ll lose Gold, RP and cards by doing this. It’s awesome since you can play around till you find something you can stomp with.

Golden Matches are a nice chance to get more stuff, but if you’re like me and keep getting spanked its just a tease that makes you want to not play if you lose them.

Judgment: I like the game, yet I am wary of getting invested in it long term. If you’re looking for a good time sink why not give this a shot? I might pop back in now and then, but I don’t see myself staying committed until the population grows and assuming it grows before something else steals away my interest. If the staff of the game is reading this…start an ad campaign, and if you already have one make it more aggressive.

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